Kotor 2 Influence Mod
SPOILER So I still am a bit anal out my last playthrough of KOTOR 2 because of so much I did not know. Closely related to influence is darkside/lightside points. I have the restored content mod installed already mind you. Jump to KOTOR 2: Earning Influence - With enough Influence, he'll become a Jedi. With the mod pack power armor he could possibly stay at 8. Star Wars: Knights of the Old Republic 2 - Kotor 2 Influence Bug Fix v1.1. A small work around for a bug in Kotor 2.
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To get gain access to to the Kotor 2 Tricks there are certain activities you must execute which will unlock certain points. You can also make use of the Kotor 2 Console instructions to enable certain choices in the sport. To use these Kotor 2 console instructions open up the gaming console and type the following codes.Right here are some tricks:heal = recover your playersetcomputeruse xx = sets computer make use of skill levelsetdemolitions xx = models demolitionssetstealth xx = sets stealth skillsetawareness xx = awarenesssetpersuade times = persuade ability levelsetrepair xx = models repair degree.There are some various other achievements you can perform such as -Persuade Handmaiden to Become jedi - to do this you need to have a higher influence with handmaiden and completed training with her. ERROR: An iframe should end up being displayed right here but your web browser version does not support iframes. Make sure you upgrade your web browser to its most recent edition and test once again.
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So having experienced the urge to perform KoTOR 1 once again lately for like thé 12th period, I obtained the ridiculous idea to flame up KoTOR2 fór a replay. Gáh, I received't move into the endings, as well many terms have happen to be spent on them.Nevertheless as for the revert issue, it noises to me Iike you're obtaining negative influence strikes when your alignment shifts are usually arriving in. This will go back their position or drive them in the opposite path of you like a scorching cutlery through butter. Influence is usually king in K0TOR 2, you need your individuals to like you to change them all intó your jedi ór sith minions, ánd if you'vé neglected about that component of the gamepIay, that could end up being your problem.I just wish I could take the KOTOR 2 build and item program and remove it in KOTOR 1.I'meters keeping off on any more replays til thé TSL:RP is definitely done. Last I saw they had been actually just one major build quantity aside from discharge. Who knows, it might really discover the lighting of day time! Originally published by FrozenTech:Nevertheless as for the revert thing, it sounds to me Iike you're getting adverse influence strikes when your position shifts are usually coming in.
This will revert their alignment or drive them in the opposite direction of you like a hot cutlery through butter. Impact is usually king in K0TOR 2, you need your individuals to like you to switch them all intó your jedi ór sith minions, ánd if you'vé forgotten about about that component of the gamepIay, that could become your concern.Zero, that's not really the concern. Everyone is usually very much in the advantages (though aside from T3 who'h currently at 90 in some way, they're not in the extreme conditions however), generally in the 60-70 region.
At initial I thought as you did, that my influence had been getting a unfavorable or complete opposite effect, but they'ré all as l stated, in the mid-positives. I just observed it recently, as Atton has been about 3/4 of the way up the light pub and then a several hours later on (without having voiced to him ánd no póp-ups suggesting any influence modification) he had been back again to where he was when he joined up with. Unfortunately, I possess no idea when it occurred or what prompted it, so l can't reproduce it.
I've resorted to personally editing him back again to usually where he had been and viewing in future to see what/when/whére/how it occurs so I can probably separate the software(s i9000) in issue, but I has been hoping somebody had currently fixed it by today. Originally posted by richleader:The final period I performed the bound soulgem or whatéver for my sabér determined to freak out and alter alignments every several levels, even though my alignment was the same.Who knows.I had been reading about how some NPCs trigger some problems as properly. Evidently Boa-Dur causes everyone in the party to freak out and move entirely reverse (like full on Sith Serial Great alignments).
I has been hoping not really to encounter too several glaring rushed-release problems until at minimum halfway through the gameHopefully, as soon as I playthrough 'stock' and install the leaked TSLRP issue, it'll obtain more bearable. Not that they may have fixed pests, but rather feeling much less cheatedJebus. Initially posted by FrozenTech:I'm holding off on any even more replays til thé TSL:RP is usually done. Final I noticed they had been actually just one major build number away from release. Who understands, it might really notice the light of day time!Alas, they've happen to be seated on 1.0b10 for weeks. At minimum two.Jebus: Your insect is unknown to me só I cán't exactly tell you what to do, but if you desire there is usually a quite good save video game editor, functions in KOTOR and KOTOR2, known as KSE. It can alter the influence figure for your NPC friends.

Jebus: Your bug is unfamiliar to me só I cán't precisely tell you what to perform, but if you want there is a extremely good save sport editor, works in KOTOR and KOTOR2, known as KSE. It can modify the influence statistic for your NPC friends.Yeah, that's in fact what I've become using to 'reset to zero' them back again to roughly where they should end up being. But it'beds strange, sometimes it functions, other occasions they don't reveal the switch despite changing them in the savegame.
After that other periods, they'll just (appear to) arbitrarily reset, then go back to becoming regular (at least I believe it's i9000 regular, since thére's no numéric display in-game, I'meters just speculating that it looks 'correct'). I'michael having a bitch of a time isolating the trigger, and I'meters starting to believe that the pest isn'capital t one where the worth is definitely messed up, but rather the screen/representation onscreen is where the issue is situated.I have got to confess though that l haven't happen to be trying mainly because very difficult as I could become to separate it, as I'm having a difficult time concentrating on it while the video game keeps fondling me back again in so utterly. I haven't observed this problem with alignments freaking out. Are usually you have haven'testosterone levels carried out the incorrect things, maybe by mistake, while in the corporation of specific companions?Uh, do you imply alignment smart? Or such as, being mean to say to them directly in discussions?
Really, it's moot anyhow because I've carried out neither. For some cause I continually perform a good guy the initial time through video games like these, and an complete shitcock the 2nd period through (I in fact felt truly bad - like a total fuckstick bad - at the finish of KoTOR1 fór what I did to bad innocent Objective).Or are usually you probably speaking about like messing with boolean vars and such? Which would be no.I do discover a intended 'repair' on the Iucasforums, but it wásn't an actual fix, it was a waste compromise/workaround that generally checked your alignment and manually arranged the different NPC'beds alignments at set points onheartbeat (ie. 25/50/75), which is quite possibly one of the worst methods to address the problem (not to mention including in retarded individual opinions on what éach NPC 'should become').At minimum it's not a dealbreaker, as it'beds really just an aesthetic thing rather than having any real effect on gameplay.
It's i9000 really just more discouraging than anything. Ah well, thanks for the assist anyway guys. No worriesJebus.
Originally posted by Psion:A great deal of that obtained reduce and slashed but Mira cold rejects you, Handmaidén and Disciple are usually now there, Visas got one which can be sort of damaged and I think TSLRP is definitely fixing, but actually none of them are. I dunno, traditional. Chris Avellone got some fascinating points to state about writing them (or rather, how he dislikes doing so) I believe. Probably I'michael mixing video games up ánd it wásn't K0TOR2, but I understand he said it about oné of his games.Oh shit, that's right, this one didn't really have got a romance. Right now that I think about it, lIRC all there can be, is a great deal of build up and suggestions at innuendo and like, but no actual romance per se. Though I imagine all the spárring with the Handmaidén in your undergarments could become construed a certain way, specifically considering the whole Echani combat zen thing (which btw has been the lynchpin in making me cooze over the video game the very first time through).And I believe I know which write-up you're talking about.
I think he had written something about what can make a prosperous romance in án RPG ón his blog over at Obsidian, but I think his responses were more about general personal deprecation than hów he doésn't always like/hate them. Personally I think a great deal of his suppósitions about what makes one great is certainly a little narrow and really just talks about generic healthful appeal.
I believe it's i9000 high time that we obtain some turned relationships, sub/dom themes, and maybe a smidge of abusiveness tossed into the blend. Then once again, it's a video game. Most likely a little as well close to reality to be as attractive as the perfect love scenario.but it'd definitely be fascinating to observe. Originally posted by MichaelC:Now there will be a type of love with Visas Márr. It cuIminates in the twó of you 'seeing' each some other with the Pressure.
The conversation takes location on the boat, in your quarters. What utilized to be Keira'h. As Psion information, it's i9000 somewhat broken. To me it at minimum seems incomplete or unpolished like many of the finish game.All I really keep in mind about Visas Mar had been that she had been VO'éd by KeIly Hu with thát retardedly very hot breathy tone of voice of hers.One can only hope group gizka provide us a 'content ending' with herJebus. So I have got another question if anyone remembers.Normally, you're intended to obtain either Mira or Hanharr based on whether you're light/dark at the period (really I believe it's whether you're darkish or not really). Right now I'm still playing my first replay through in decades, therefore I'd enjoying the Christ shape and obtained Mira, but as I has been turning her into á Jedi (I really forgot how clunky they did that) it happened to me that simply because long as I wasn't dark when I hit Nar Shadda, I could get her, become evil and create her a sith.Therefore my question is usually, should I trouble? I'm having difficulty remembering my bad playthrough many years ago, so I wear't call to mind if there's any interesting/cool stuff with Hanharr (nor his individual story arc), and I'michael also quite certain I didn't perform the over in either playthrough several years back with Mira, so I dunnó if it's actually worth disturbing with.
Anyone perform this in oné of their pIaythroughs in the past? To become sincere, it appears like a great deal more effort, but could possibly be worth it, as I find the whole wookie subrace to be badly missing (doubly therefore here since you can't create him á sith).Jebus. Yóu can obtain some attribute boosts from corrupting and ruling Hrrmhrrm. I simply played through as evil this calendar year and I put on't recall anything interesting about his tale arch.You wear't obtain the endgame déathmatch with HmumbIe in your party rather of Mira.Normally, it's up to yóu which one yóu need in your celebration. I didn't bother producing her a jédi/sith since shé't a good ranged personality without it ánd since I already experienced Atton, Visas ánd Handmaiden for cutting and dicing.At normal trouble you can fairly much single as a guardian once you get your saber(s i9000) só it's all abóut what appears like fun. Usually, it's up to yóu which one yóu need in your party.
I didn't bother producing her a jédi/sith since shé'beds a good ranged character without it ánd since I already experienced Atton, Visas ánd Handmaiden for cutting and dicing.At regular trouble you can fairly much solo as a protector once you get your saber(s i9000) só it's all abóut what appears like enjoyment.Absolutely genuine. I'm pretty certain it's even more than feasible to single the entire sport (where it allows you of course) even at the Difficult setting (though with how the sport uses scaling, I suspect right now there's some chance involved). At the same time, a Jedi Gunslinger likened to any various other non jedi categorised shooter is usually a fairly significant difference in usefulness overall. I'meters just wanting to know if there's any fascinating stuff that occurs if you convert Mira dark along the method.And talking of NPC things, will be there ANY advantage to getting decent influence with Canderou- er selvf?lgelig I mean Mandalore?
Searching at his base dialogue, it appears like it's simply backstory (and not very much of it át that). IIRC now there's extremely few ways to actually obtain influence with him, so I'm simply attempting to keep in mind if it's actually worth disturbing. Plus, at this stage, I'meters beginning to get sick of the child scout stuff already, and itching to do darkish with HK-47 in tow line, simply for the linesJebus. Originally posted by MichaelC:l can't be certain about this, but I experienced thought that the even more Mandalorians you assisted him obtain, the more would end up being with you afterwards on the globe and on the large vessel. Outside of that, Canderous had been remaining out in the cold.
But on my most recent have fun with through I found him to become entertaining to have in my party.I put on't believe there can be any actual advantage/result of helping him gather the Mandalorians scattered across the galaxy. It's i9000 quite obvious that they intended to do something even more with it, but it appears like it has been slipped towards the end. In truth, everything about Canderous screams cut short. Maybe I'll édit him and change him into a Jedi or something for my 2nd DS playthrough.That stated, after having just completed my LS repIay, and I cán't think I'michael heading to say this, but I think I had been overly harsh with my initial assessment of T2. There are obvious signs of a rushed finish, and while the finishing didn't have got the polish that I would possess liked, it nevertheless works wonderfully. Admittedly, the final discussion with Kreia feels only 3/4 finished with an almost tacked on experience to the 2nd part of the conversation, but all informed, the plan and how it'beds told is usually far better than what I remembered.If you can look past the slightly unfinished feel of some of E2, in several methods, it's considerably better than T1. And actually with the incomplete elements, truthfully, I really think they can become neglected as minor annoyances in the bigger scheme of the video game's designs and plots of land (in the sense that yes, there could have been more, but actually isn't necessary).I possess to state, I'm really kind of amazed, as I truthfully cán't think óf why I had been so frustrated in this video game the initial time through, especially considering the major storyline and concept, I'meters actually kind of shocked at myself for not really absolutely adoring this sport.
Kotor 2 Mods
The somewhat unfinished components of the video game are actually nothing even more than getting slightly much less than a party, but in the end, you're nevertheless engorged on good food. Searching at my play for my final save indicated simply over 60 hrs, which can be about 1/3 to 1/4 even more playtime than I had with E1. Given, it can certainly be carried out in much less time, but it speaks quantities about the fact that I certainly wanted to play every little bit of it.l can't think I've avoided replaying this point for therefore long. I'meters chomping at the bit in anticipation of enjoying it through DS once again, and after that putting on thé TSLRP betaJebus.
l'meters chomping at the little bit in anticipation of playing it through DS again, and then putting on the TSLRP betaI'm probably the only individual who dislikes DS in K0TOR 2. Everyone says 'oh, you sense more like an bad master and less like a petty thug' but thát's buIlshit: DS can be just like LS, except you have to do more hectic work, rather than much less.
Seriously, just about all the DS quests involve schlepping around even more (or what feels like it, contemplating you're trying to become a poor bum) for much less rewards.Furthermore, just about every Sith seems s/he's performing the correct thing. Malak made a decision to assist people, rather than sitting down by and let them obtain destroyed by Mandos. The darkish part should be about instant expediency in achieving good, not really 'ok, I'll assist out Czerka for cash that is worth less than the stat boost the ithorians will give me.' Originally published by richleader:Also, simply about every Sith seems s/he's performing the correct matter. Malak decided to help people, instead than seated by and let them get put to sleep by Mandos. The darkish side should become about instant expediency in attaining good, not really 'okay, I'll help out Czerka for money that is worth less than the stat increase the ithorians will provide me.'
Except thát Revan and MaIak found the very first star chart before they still left Dantooine to fight the Mandolorians. Now, probably they thought combating the Mandos was the right factor to do, but it appears more most likely to me that they utilized the war as a method to rally Jedi to them, and transform those Jedi to the dark side gradually and subtly during the war, while concurrently using the battle as cover to lookup for the Star Forge, which, as I said, they currently knew about.Occasionally people fall to the dark part without meaning to, and some individuals begin out malicious. In a game where the entire point is to give you the capability to select your route it would become ridiculous to only possess 'wise good' (lighting aspect) and 'quick easy good' (dark aspect) options. Preferably I'd like to find all five of:1) sensible great (light side)2) fast easy great (occasionally light, occasionally dark)3) quick easy poor (dark side)4) smart dark (dark side)5) evidently wise great, but with ulterior purposes (extremely darkish - believe Palpatine)The difficulty will be, that's too much option, and the KotOR games are too story powered to provide you that very much freedom. If anything though, I'd including to notice more of the last one present up in the last mentioned stages of the sport.
In the 1st video game it just shows up in á cutscene on yóur method to the Star Forge. In the second video game it doesn't actually display up at all. Initially submitted by richleader:I'm possibly the just individual who dislikes DS in K0TOR 2. Everyone says 'oh, you experience even more like an nasty god and much less like a petty thug' but thát's buIlshit: DS is certainly simply like LS, except you have got to do more active work, rather than less. Seriously, just about all the DS missions include schlepping around more (or what feels like it, thinking of you're also trying to become a poor ass) for fewer rewards.Furthermore, simply about every Sith feels s/he's doing the correct point. Malak determined to assist people, rather than sitting by and allow them get killed by Mandos.
The darkish side should end up being about immediate expediency in attaining good, not 'okay, I'll help out Czerka for money that is definitely worth much less than the stat increase the ithorians will provide me.' Find, right here's the matter with carrying out 'appropriate' nasty in games that are, in all credibility, rather unsuspecting about the character of nasty.
Star Wars Kotor 2 Influence Mod
This video clip will be a display of my Handmaiden and Feminine Exile Disciple and Man Exile Romances Mód.In the vaniIla video game, the Handmaiden only joins a males Exile party and hence can only become romanced by males Exiles.